Frequently Asked Questions
| Question |
Answer |
| 1. How are the player game levels calculated? |
The game levels are determined by taking each gametype's criteria, dividing by a fixed value, then averaging the results. For example the TDM formula is:
(Games played divided by 10) + (Hours played) + (Kills divided by 100) + (PSP takeovers divided by 10), then divide the total by 4.
Each gametype uses a different set of statistics and divisors. |
| 2. How are the player weapon levels calculated? |
Weapon levels are the sum of a player's kills with that weapon divided by a preset divisor that varies by weapon type. |
| 3. How do I get listed in the HOF? |
Meet the admin-defined thresholds for the enabled criteria and you will automatically qualify.
Possible criteria include team games played or won, rating, hours logged, game awards, weapon awards, and total kills. |
| 4. Why did someone with a worse score get the month award? |
You must play at least one quarter of the month's total active time, so the award often goes to the player who logged the most minutes even if someone else had a higher per-minute score. |
| 5. How do I earn Member Of The Month? |
Earn more monthly awards than anyone else in that calendar month. |
| 6. Why don't my Claymore kills show? |
The uploader attributes those kills to whatever weapon you were holding when the claymore detonated, so you may see them counted under the held weapon rather than "Claymore." |
| 7. Why isn't Date Played sortable any more and what is that server pill? |
The list is already sorted by date, so that column no longer toggles the sort state. You can still sort/filter via the other headers and the gametype/server selectors.
The new Server column renders the server name inside a pill whose background color is derived from the cleaned server name (old Nova tilde color codes are stripped with ServerUtils::colorTilde; the remaining text is hashed to a six-digit color) so the badge stays readable even if the stored name uses color codes. |
| 8. Why does Game Details sometimes throw "template 'weapon_stats' does not exist" or show pid warnings? |
Game Details now reuses templates/game_stats.php for both the list and the drill-down. Removing or renaming that template causes the fatal error, and failing to supply the id/pidVal parameters (which the blue/red team links provide) results in the harmless PHP warnings you saw. |
9. Why do the monthly player stats warnings about $gametypes/$row3 still show? |
The monthly player stats module now initialises the gametype list before the foreach loop, but the warnings still appear when the stats_m table has zero rows or missing game_type values.
Re-populating the monthly stats table or rerunning the import so that query returns rows removes the warnings. |
| 10. What causes "Unknown column 'chronos_servers.color'" in Game Stats? |
That error appears if you are still running an older copy of modules/game_stats.php that selects the (now removed) chronos_servers.color column. The updated module only reads the server id and name and computes the badge color client-side, so either add the column back or use the new module version. |
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